Experimental OpenGL

Live demos using Sokol headers

Brief: Using the skills learned in from learnopengl.com, create more cool looking things and interactive demos.

Core Skills: OpenGL Core 3.3 / OpenGL ES 3.0 / WebGL 2.0, GLSL, materials, lighting, texture mapping, sampling, normal mapping, model loading, matrix arithmetic, depth testing, stencil testing, C++, working with C Libraries (Sokol), Compiling for Windows using MSVC.


Try the demos above. Note that some examples will try to make use of a keyboard and mouse so mobile viewers may be unable to interact.


Learning OpenGL has been an eye-opening experience for me. After completing all of learncpp.com, I decided I wanted to put my new knowledge to use creating something cool. Perhaps I should've just finished my HTTP server instead. OpenGL is a big topic and I'm still exploring it. As I complete more of the tutorials (and then port them to Sokol), I'll add them to the live demos linked above.

This article is a work in progress.


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